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Featured Resources for March

Theme: MARCH-ing into Spring Science!

Science • Grades 7 - 11

How Smart is Your Smart Board?

Learners will investigate and understand the energy use of the interactive whiteboard.

Science • Grades 4 - 12

Imagination Station

Learners will investigate and analyze a chosen topic based on the energy metering technology.

Science • Grades 3 - 12

Knowing Energy: How Intense is Your Electricity Usage?

This activity and the associated video allows learners to discover how intense their home’s energy usage is by dissecting a household energy bill.

Science • Grades 3 - 12

Knowing Energy: Race to a kWh

This activity and the associated video gets learners to produce one kWh individually, in pairs, or teams by generating energy doing various physical activities.

Science • Grades 3 - 12

Knowing Energy: Renewables

This activity and the associated video will allow learners to understand why efficiency and sustainability are important when we use energy. Learners also will design and build their own device that utilizes renewable energy.

Science • Grades 3 - 12

Knowing Energy: Stair Climb

This activity and the associated video introduces learners to energy and power and their associated units and terms. It allows learners to experiment with these concepts as they record themselves climbing stairs.

Science • Grades 3 - 12

Knowing Energy: Tea at Home

This activity and the associated video gets learners to solve how much energy it requires to make a cup of tea with their own electric tea kettle. It allows learners to experiment with the concepts of energy and phantom power.

Science • Grades 3 - 12

Knowing Energy: The Big Picture

This final activity and the associated videos will allow learners to reflect on their learnings of this Knowing Energy video series while developing their own energy savings goal(s).

Science • Grades 3 - 12

Knowing Energy: The Electricity Grid

This activity and the associated video will allow learners to understand the flow of electricity in the grid while learning about energy efficiency.

Science • Grades 4 - 7

Once Upon a Bike

Learners consider what they like about biking and play a true-or-false game to discover how the use of bikes differs over time and place. Learners interview someone who can tell them about cycling in another time or place to help them learn more about the historical, cultural and social role of bikes. Learners identify any obstacles to cycling, then come up with a bike design that overcomes some of those obstacles. They also suggest changes to rules, roads, and other infrastructure that might increase the amount people cycle.